Satchel Charges Rust Stone Floor
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Satchel charges rust stone floor. 25 min stone spear. However rust can be a bit odd when it comes to applying explosive damage based on distance placement radius etc. 2 hours 2 min 50 sec stone pickaxe. In order to craft a satchel charge you need the following resources.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials. Once a satchel charge has been stuck to an object it will automatically arm itself. 12 min 15 sec stone pickaxe. 1 hour 2 min 30 sec stone pickaxe.
26 min 4 sec stone hatchet. The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud. The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base. Both the high external stone wall and gate require 10 satchel charges to be destroyed.
10 hours 25 min stone hatchet. The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge. 4 hours 10 min stone pickaxe. Satchel charges may not explode instantly and can dud in which case they need to be reignited in order to blow up.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.